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Canvas translate() Method

❮ Canvas Reference

Example

Draw a rectangle in position (10,10), set new (0,0) position to (70,70). Draw same rectangle again (notice that the rectangle now starts in position (80,80):

YourbrowserdoesnotsupporttheHTML5canvastag.

JavaScript:

const canvas = document.getElementById("myCanvas");
const ctx = canvas.getContext("2d");

ctx.fillRect(10, 10, 100, 50);
ctx.translate(70, 70);
ctx.fillRect(10, 10, 100, 50);
Try it Yourself »

Description

The translate() method remaps the (0,0) position of the context.

Note

When you call a new method after translate(), the new positions are added to the x and y coordinates:

Illustration of the translate() method

See Also:

The scale() Method (Scale the context)

The rotate() Method (Rotate the context)

The transform() Method (Scale, rotate, move, skew context)

The setTransform() Method (Scale, rotate, move, skew context).


Syntax

context.translate(x, y)

Parameter Values

Note: You can specify one or both parameters.

Param Description Play it
x Value to add to horizontal (x) coordinate Play it »
y Value to add to vertical (y) coordinate Play it »

Return Value

NONE

Browser Support

The <canvas> element is an HTML5 standard (2014).

translate() is supported in all modern browsers:

Chrome Edge Firefox Safari Opera IE
Yes Yes Yes Yes Yes 9-11

❮ Canvas Reference